Tramplers
Tramplers are the mobile base of SAND: Raiders of Sophie. This page is the hub for chassis notes, upgrade paths, combat roles, blueprint requirements, and raid prep decisions before you leave the hangar.
Quick Facts
Core role
A customizable walking fortress used to cross Sophie, carry loot, and support combat.
Build decisions
Balance upgrade requirements, survivability, crew roles, and extraction readiness.
Practical lens
Start with route safety, cargo needs, repair pressure, and how exposed the Trampler feels in a fight.
What to decide before launch
Chassis and movement
Base chassis notes, terrain handling, visibility, noise, turning behavior, and practical travel limits.
Armor and survivability
Where the Trampler feels fragile, which upgrades reduce raid-ending damage, and what to prioritize early.
Modules and rooms
Functional upgrades, storage choices, crafting support, and layout decisions for squads and solo players.
Blueprint parts
Treat blueprint parts as priority loot and tie them back to the upgrade they unlock.
Early build priorities
Before leaving the hangar, answer one practical question: is this Trampler ready to move, fight, carry loot, and extract without wasting the run?
Use role-based choices first. Cargo space, repair margin, crew movement, and exit planning matter more than chasing a perfect paper build.
- Add enough storage to protect the haul you actually plan to bring back.
- Upgrade survivability before chasing luxury modules.
- Carry only the repair and crafting materials you can defend.
- Plan an extraction route before the Trampler becomes overloaded.
Community Video Guides
Watch these as practical examples after reading the wiki guide. Community videos can become outdated during Early Access, so use them as route and build references rather than final database facts.
SAND: Raiders of Sophie - Gameplay Overview
tinyBuildGAMES
Best for understanding the extraction loop, walking base fantasy, and why every guide is built around risk and return.
Open on YouTube