Coral Chunks
A launch-window progression material commonly searched alongside Weird Coral. Keep it early unless you already know the upgrade path you are ignoring.
Search raid loot by keep, sell, route, and risk priority. Use it to decide what deserves cargo space, what should send you toward extraction, and which loot is worth planning a run around.
Use these when you need the next action fast: where to look, what to keep, and when to leave.
Priority tells you how painful the item is to leave behind. Route risk tells you how much danger the item can add to a run.
A launch-window progression material commonly searched alongside Weird Coral. Keep it early unless you already know the upgrade path you are ignoring.
A paired Coral material query that is likely tied to progression or crafting decisions. Treat it as keep-first loot until your next upgrade no longer needs it.
A high-value recovery target tied to destroyed Tramplers. The real question is where the interactable box appears after the kill.
A high-demand container for cabin or tech-tree progress. Players usually need a plain answer about which buildings are worth checking.
A reported material around District Chest or portable safe progression. Check the current recipe before spending rare materials.
A repeated weapon-loot question: players want to know whether Pristine cannons can be found in Voyage, whether Storm Dive is required, and whether crafting is more realistic.
AI mech kills can lead to a crate and sometimes repair supplies or better cannons, but the drop location can be easy to miss after the wreck settles.
A new-player trap: loose boxes feel like they should extract, but boxes need to be secured on shelves or storage before leaving.
A core progression target for Trampler upgrades. Treat blueprint parts as leave-now loot once the run has already paid off.
A high-attention container target for value runs. Locked boxes are attractive, but opening them is only worth it when the route back is still controlled.
Currency-focused loot for bankroll decisions. Good filler once progression materials, blueprint parts, and survival items are already protected.
A practical raid-prep bucket for items that keep a bad fight from ending the run before extraction.